Red orchestra 2 rising storm sound mods
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- RED ORCHESTRA 2 RISING STORM SOUND MODS MOD
- RED ORCHESTRA 2 RISING STORM SOUND MODS DRIVERS
- RED ORCHESTRA 2 RISING STORM SOUND MODS FREE
Each side is also assigned a number of 'reinforcements,' which indicate how many times a player can respawn after death. Strategy revolves around capture points, where one side has to capture a certain amount of area in a given time and the defenders have to stop them. Maps consist of either pure infantry battles, pure tank battles where everyone has to play a tank crewman/commander, and combined arms battles which use both infantry and tanks. Tanks are also handled realistically in that you either need at least two people to drive them (one to drive, one to fire and reload the gun), or one person who switches very fast between the two positions (which is an Acceptable Break from Reality, since waiting 30 seconds to switch from the driver's seat to the turret does not make for exciting gameplay). On maps where there are tanks, you also have the option of playing as a tank crewman, a tank commander (the only classes that can drive tanks), or an anti-tank trooper who starts out with a gun that can destroy tanks with one or two shots to less armored areas. As an infantryman, you have the choice of playing several different classes: an assault trooper with a sub-machine gun a sniper with a scoped rifle (the rifle shakes like crazy unless you're bracing it against something, and you have to account for bullet-drop when firing a long distance) a machine gunner (depending on the type, the barrel can overheat and you will have to manually replace it with another barrel) a bolt-action rifleman (the only class which has unlimited slots) a semi-automatic rifleman and the squad leader, who is basically just an assault trooper with smoke grenades.
RED ORCHESTRA 2 RISING STORM SOUND MODS MOD
It started out as a mod of Unreal Tournament 2003. There are no crosshairs, no health kits, and bullets follow the standard laws of physics (mostly). However, there are two key differences: it focuses entirely on the Eastern Front with conflicts between the Germans and Soviets (a setting usually forgotten by WWII FPS, probably because of the usual America Won World War II portrayal) its focus is entirely on realism. Please refer to your hardware manufacturer for 100% DirectX 9.0c compatibility.Red Orchestra: Ostfront 41-45 is yet another First-Person Shooter that is based around World War II. Important Notice: *Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Call of Duty.
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RED ORCHESTRA 2 RISING STORM SOUND MODS DRIVERS
Internet play requires broadband connection and latest drivers.
RED ORCHESTRA 2 RISING STORM SOUND MODS FREE
Minimum: 3D hardware accelerator card required - 100% DirectX 9.0c compatible 64MB hardware accelerator video card and the latest drivers*, Microsoft Windows 2000/XP, Pentium IV 1.4GHz or AMD Athlon XP 1700+ processor or higher, 256MB RAM (512MB RAM recommended), 100% DirectX 9.0c compatible 16-bit sound card and latest drivers, 100% Windows 2000/XP compatible mouse, keyboard and latest drivers, 4.0GB of uncompressed free hard disk space (plus 600MB for Windows 2000/XP swap file) Please refer to your hardware manufacturer for 100% DirectX 9.0b compatibility.
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